Every file lives in
examples/ and is intentionally minimal.
The Tutorial walks through the four in the first group.
The reference compiler is not finished, so these are normative illustrations rather than files you
can build today.
| File |
Shows |
cottage.crn |
The minimum useful build: struct, theme, slots. |
themed-tower.crn |
Abstract material tokens, per-floor level, override-promotion. |
redstone-door.crn |
Logical redstone: signal binding, circuit region, assertions. |
village.crn |
Multi-building with site and topological connect. |
| File |
Shows |
roof-shed.crn |
kind=shed slope_to=front: a single slope rising toward the front wall. |
roof-hip.crn |
kind=hip on a square footprint: four slopes onto one apex cap. |
roof-flat.crn |
kind=flat: a single deck layer, with the overhang extending it past the walls. |
| File |
Shows |
l-walkway.crn |
A Manhattan L between two ports that differ on both axes. |
at-side-walkway.crn |
at=left / at=right door anchors pulling ports toward the facing corners. |
window-walkway.crn |
A window port, anchored at the rectangle’s centre and pinned to the ground row. |
| File |
Shows |
edition-fallback.crn |
Per-edition theme variants for a slot with no cross-edition primitive. |
crossbar.crn |
Two nets sharing a wire coordinate: what the crossing pass reports and does not repair. |